
Time: 10:00 AM–11:30 AM (Central Time)
Location: Online (Remote Workshop)
How Guest & Host Collaboration Changes Client Reviews
Think about your last client review. You shared your screen, walked them through a 3D model, and tried to anticipate what they wanted to see. A client might have asked:
- “Can we see that room again?”
- “Can you rotate the view to the other side?”
- “What about the kitchen layout?”
You controlled the view, but clients stayed passive. Notes piled up, screenshots were taken, and the meeting dragged on. On average, agencies spend 3–4 hours per client review just managing back-and-forth explanations. By the end, clients understood parts of the project — but didn’t fully experience it.
This is where Eagle 3D Streaming’s Guest & Host feature makes a difference. One host guides the session while clients can request control, explore areas themselves, and stay fully synced in real time. Agencies using this workflow report reducing review time by around 50–60%, letting clients explore models directly and make feedback actionable.

WHAT WILL WE DISCUSS?
- Shared Scene Control – One host leads, while clients take control when needed.
- Real-Time Sync – Every movement is visible for all participants instantly.
- Browser-Based Access – Join with a link; no downloads required.
- Multi-Guest Collaboration – Handle up to 10 clients in a single session smoothly.
- Practical Collaboration – Cut back-and-forth by up to 2 hours per session and make feedback more effective.
By the end, you’ll know how to run client sessions that save time and give clients a better understanding of your 3D designs.
WHO SHOULD ATTEND?
This session is made for visualization agencies that deal with client approvals, project reviews, or training in 3D models. It’s also useful for:
Unreal Engine Developers
Learn workflows that support 5–10 simultaneous participants in collaborative sessions
Project Managers & Leads
Reduce review cycles by half or more
Training Teams
Let participants follow along and explore independently
Product Teams
Present complex models and let clients inspect them
LEARN FROM PIXEL STREAMING EXPERTS


Maruf Khan Ornob | Unreal Engine Developer
AGENDA
Tuesday, September 25, 2025
Time: 10:00 AM–11:30 AM (Central Time—US)
Introduction: Why One-Way Reviews Slow Agencie
Learn why traditional demos create bottlenecks that can add 2–3 hours per project.
Live Demo: Guest & Host in Action
See a session where the host leads and up to 8–10 clients explore in real time.
Hands-On: Deploy Your Own Session
Step-by-step guidance to launch an Unreal scene with Guest & Host via Eagle 3D Streaming.
Discussion: Use Cases for Visualization Agencies
How agencies shorten review times by up to 50%, improve client feedback, and reduce errors.
Q&A and Wrap-Up
Key takeaways, practical checklist, and answers to real-world implementation questions.

WHAT YOU'LL LEARN
- Run client review sessions with synchronized views for all participants
- Let clients explore areas themselves while the host stays in control
- Deploy Unreal projects directly in a browser without large downloads
- Manage multiple clients efficiently in one session (5–10 participants recommended)
- Make feedback actionable and shorten review cycles by up to 50–60%
TECHNICAL REQUIREMENTS
- Microsoft Visual Studio 2022
- Epic Games Launcher
- Unreal Engine (v5.5 recommended)
- Microphone and headset for communication
- Internet connection (20 Mbps or higher)
EVENT SPONSORS
This workshop is presented by Eagle 3D Streaming, a platform built to help visualization agencies run client reviews and project approvals faster and with fewer errors.

Register Now
Registration Deadline: September 24, 2025
Registration Fee: Free
Seats are limited — early registration is recommended.